Paladins

The mana costs of Blessing of Might and Blessing of Kings have been increased by approximately 217%, making them roughly equal to the cost of Mark of the Wild.
Crusader Strike weapon damage percent has been increased to 135%, up from 115%.
Divine Plea now lasts for 9 seconds, down from 15. It grants 4% mana per tick, instead of 2%, for a total of 12% mana, up from 10%.

Forbearance

The duration has been lowered to 1 minute, down from 2.
Lay on Hands
now causes Forbearance on the target. It used to only cause it when cast on the paladin. This was an old design from when Divine Protection caused Forbearance and the paladin didn’t want to prevent a tank from using their defensive cooldown.
Lay on Hands cannot be a critical effect and will not be affected by most abilities which modify healing (such as Beacon of Light).
Since only Divine Shield, Lay on Hands and Hand of Protection cause Forbearance, the tooltips have been adjusted to better explain the mechanic.
Holy Wrath
no longer counts nearby critters when dividing damage among its targets.
Inquisition is no longer dispellable.
Rebuke can now be trained by all paladins at level 54. Existing characters will need to visit their trainer, even if they had talented Rebuke before.
Seal of Truth: All single target attacks (including Judgement, Hammer of Wrath, Exorcism, and Templar’s Verdict) can now trigger this seal.

Human Paladin

Human Paladin

 

 

Talent Specializations
 
Holy

Denounce now has a spell overlay.
Protector of the Innocent heals for 30% less.

Protection

Vindication no longer allows Hammer of Justice to interrupt stun-immune targets. With Rebuke baseline, this functionality is no longer necessary.

Retribution

Act of Sacrifice will no longer cause Cleanse to remove movement impairing effects from vehicles the paladin is riding.
Divine Purpose: The chance for applicable abilities to generate Holy Power has been reduced to 7/15%, down from 20/40%, but instead of generating 1 Holy Power, the next applicable ability used consumes no Holy Power and acts as if the paladin has 3 Holy Power.
Divine Storm weapon damage percent increased from 80% to 100%.
Hand of Light (Mastery): A percentage of the damage done by Templar’s Verdict, Crusader Strike, and Divine Storm is done as additional Holy damage. This Mastery now grants a 2.1% increase to Holy damage per mastery, down from 2.5%.
Repentance is no longer broken from damage done by Censure (Seal of Truth).
The Rebuke talent has been replaced with a new passive talent, Sacred Shield. Paladins who had Rebuke before will automatically have Sacred Shield. Sacred When reduced below 30% health, paladins gain the Sacred Shield effect. The Sacred Shield absorbs X damage and increases healing received by 20%. Lasts 15 seconds. This effect cannot occur more than once every 30 seconds. Undispellable.
Seals of Command will no longer trigger twice on each swing with Seal of Truth.
Zealotry is no longer dispellable.

Glyphs
 
Glyph of Divine Plea now adds 6% mana, for a total of 18% over 9 seconds.

Bug Fixes
 
Word of Glory will no longer reset the swing timer.