New Battleground Brackets

The uneasy armistice between the Horde and Alliance is steadily cracking beneath the strain of Deathwing’s devastating return and the Shattering of Azeroth, heralding a new era of bloody conflict.

The clash between the factions has also never been so hotly contested: Battleground brackets now match up teams more evenly. The new brackets span five levels each, except the final bracket composed of level 85 players:

10-14 30-34 50-54 70-74
15-19 35-39 55-59 75-79
20-24 40-44 60-64 80-84
25-29 45-49 65-69 85

Fighters can also join the battle in Arathi Basin, Eye of the Storm, and Alterac Valley at an earlier level than ever before:

Level 10 – Arathi Basin and Warsong Gulch

Level 35 – Eye of the Storm

Level 45 – Alterac Valley

Level 65 – Strand of the Ancients

Level 75 – Isle of Conquest

Level 85 – Battle for Gilneas and Twin Peaks

These changes should offer players a more consistently competitive experience in the Battlegrounds as their characters level, as well as provide for more exciting PvP conflict than ever before. Are you eager to try 35-39 Eye of the Storm? How about 45-49 Alterac Valley? Perhaps you’d like to cut your teeth on a 10-14 Arathi Basin.

WoW! Patch 3.1 on Live Servers this Week

There isn’t any official confirmation yet but the patch is now available on Blizzard download servers and it’s only a matter of hours before we see a message from them.

Raid Instance – Ulduar
For millennia, Ulduar has remained undisturbed by mortals, far away from their concerns and their struggles. Yet since its recent discovery, many have wondered what the structure’s original purpose may have been. Some thought it a city, built to herald the glory of its makers; some thought it a vault containing innumerable treasures, perhaps even relics of the mighty Titans themselves. Such speculations were wrong. Beyond Ulduar’s gates lies no city, no treasure vault, no final answer to the Titan’s mysteries. All that awaits those who dare set foot in Ulduar is a horror even the Titans could not, would not destroy, an evil they merely… contained.