Player vs. Player changes and bug fixes patch 4.0.6

Player vs. Player

Arenas

Bloodlust, Heroism, Time Warp and Ancient Hysteria can no longer be cast while in Arenas.

Battlegrounds

The Battle for Gilneas

The time it takes to capture a flag has been reduced to 5 seconds, down from 8.

Strand of the Ancients

The damage done by Antipersonnel Cannons has been doubled.
The missile speed of Rocket Blast (Antipersonnel Cannons) has been increased by roughly 50%.
Some Antipersonnel Cannons could shoot the platform they were spawned on. These spawn locations have been fixed.
The Battleground Demolisher no longer has two additional seats and now only has room for the driver.
A PvP duration flag has been added to Battleground Demolishers. This should make it so crowd control effects cast on unmanned demolishers does not last an extended amount of time.
There should no longer be a discrepancy in time when the Battleground Demolishers spawn at the start of each round.
The Battleground Demolishers spawned on the docks no longer despawn when the north graveyard is taken by the offense.
Massive Seaforium Charges should now be useable in rated Battleground matches.
The duration of the Teleport debuff has been lowered to 10 seconds, down from 20.
The radius of the Seaforium Blast has been lowered to 10 yards, down from 20.
The Teleporters on defense will now teleport players based on which line of gates have been destroyed, rather than directly behind that gate. For example, if a player clicks the Teleporter at the Blue gate when one of the beach gates has been destroyed, it will put the player behind the Red gate.

Tol Barad

Attacking forces will receive a 200% capture speed bonus when they control 2 keeps.
Defending forces will receive a 200% capture speed bonus when they control all 3 keeps.
Daily quest creatures, herbs, minerals, etc. will only spawn when Tol Barad is in the quest phase between battles. There will be 5-minute and 1-minute warnings before the quest phase ends. The quest phase ends 15 minutes before the battle for Tol Barad begins and queuing is made available. At that time any players in the daily micro dungeons will be ported just outside. This does not apply to Tol Barad Peninsula or the daily quests there.
The weekly PvP quest “Victory in Tol Barad” now awards 200 Honor Points and 3 Tol Barad Commendations.
Players can now see the status of Tol Barad on the World Map no matter where they are. The time to the next battle is displayed by zooming into the Tol Barad section of the map. The current controlling faction can be seen on the Eastern Kingdoms map.

PvP Bug Fixes

Players are again able to report other players as AFK from the maps and chat interfaces in Tol Barad and Wintergrasp.

Arena Fixes

Entering an Arena should no longer sometimes cause a client crash.
It is now possible to disband an Arena team from the Arena Team management page of the PvP tab.
The Join Battle button on the PvP pane should now function when a team captain attempts to queue.
It should no longer be possible for players to get their pets stuck on the large pillars in the Orgrimmar Arena.
Players joining late to an Arena match will now count for the win condition and will have enemy unit frames.

Battleground Fixes

Players should no longer receive a client crash by going AFK in a Battleground.
There should no longer be a slight delay when returning a flag in Battlegrounds.
The Battleground Rating and Rating Change categories on the Score Screen are now sorting properly.

Arathi Basin

The buff located at the Blacksmith should now always apply when players run through it.
The Goldmine flag no longer counts as two base assaults when captured by the Horde.

Eye of the Storm

Players with only the classic World of Warcraft license attached to their accounts should now be able to access this Battleground.

Isle of Conquest

The Horde gates no longer become large pink cubes when they are destroyed.
The Alliance Keep entrance should not start open at the beginning of the battle.
Vehicle damage now better matches the tooltip.
Using a catapult’s Launch should no longer cause players to sometimes get stuck inside the geometry of the Horde Keep.

Strand of the Ancients

It should no longer be possible for the Alliance boats to not phase out upon the start of round 2.
Move enforcement failures shouldn’t occur while on the ships for either faction.

Twin Peaks

Boots of Speed power-ups were unevenly placed relative to the flags in each base and have been adjusted.
The interface should now properly track the final flag capture for the Horde.

Tol Barad Fixes

The status and timer on the map should now be working correctly.
The Abandoned Siege Engines now make sounds when moving.

Quests & Creatures

Many rare creatures that went into hiding upon Deathwing’s emergence into Azeroth have made a return! In addition to finding new homes in a post-Cataclysm world, they drop new, improved loot, provide a healthy experience bonus, and respawn much more quickly when killed. Happy hunting!

Stranglethorn Vale

Chief Engineer Scooty, formally of Booty Bay, has packed up his Gnomeregan teleporter and lugged it up to Grom’gol in Northern Stranglethorn to better accommodate his Horde customers.

Tol Barad Peninsula

A new achievement, Just Another Day in Tol Barad, has been added for completing all of the Tol Barad daily quests.
Crazed Guards now drop Rusty Rifles.
The spawn rate of Alliance and Horde Infantry for the quest “The Leftovers” has been increased.
The Magnetized Scrap Collector for the quest “Magnets, How Do They Work?” will now be correctly removed from players’ bags upon completing the quest.
Both the Baradin’s Wardens and Hellscream’s Reach Commendations are now Bound to Account items.
Quest turn-in NPCs have been added to Baradin Base Camp and Hellscream’s Reach in Tol Barad Peninsula for the Tol Barad bonus quests. This will allow players to turn in these quests if the original quest givers in Tol Barad are not available.
Kill credit for the Tol Barad bonus quest bosses will now be granted to players who have helped attack them, even if they are not in the same group. These bosses include Problim, Archmage Galus, Warden Silva, and Svarnos.
The Farson Keep Prisoner summoned for the quest “Walk A Mile In Their Shoes” will now only be visible to the player who summoned him.
Spawn rates at Rustberg Village have been increased.
Rusty Rifles will now spawn more frequently at Farson Keep.

Quest & Creature Bug Fixes

Goblin Zeppelin Masters who are marked as Horde faction will no longer cause Alliance players to lose neutral goblin reputation if killed.
Corehounds in Mount Hyjal cannot be tamed by hunters without the required Beast Mastery talent.
Darkwood Lurkers and Broodmothers in Tol Barad Peninsula can now be skinned.
Players should now always receive 6 daily quests in Tol Barad Peninsula as intended, rather than sometimes only getting 5.

Dungeon & Raid Bug Fixes

Dungeon & Raid Bug Fixes

Many dungeon maps with display issues or missing sections have been updated.
Several bosses and creatures were awarding no, or too little, reputation when killed. Conversely, some creatures were awarding too much reputation, or should not have been awarding reputation at all. These inconsistencies have been corrected.
Error messages for characters unable to enter a Heroic raid dungeon should be more clear.
Players level 83 and higher should be able to correctly queue for holiday dungeon bosses.
Players above level 80 can no longer queue for Wrath of the Lich King Heroic dungeons.
Level 68-79 Wrath of the Lich King dungeons again award reputation.
If a spell is cast which provides items for players (i.e. Soulwell), members of the party or raid should still be able to access the items after the caster leaves the dungeon.
The minimum level requirements for many level 1-60 dungeons were too high and have been appropriately adjusted.

Ahn’Qiraj

If one of the bug trio bosses is tamed, the encounter can again be completed normally.

Baradin Hold

Players in the raid dungeon will correctly be given a 15-minute warning before Tol Barad will be in contention again.

The Bastion of Twilight

There should no longer be a significant performance drop when entering the Bastion Antechamber.
Several items dropping in the Heroic version of Bastion of Twilight which did not have the Heroic tag in their tooltip have been updated.
Cho’gall should no longer look awkward when he is Distracted while sitting on the Throne of the Apocalypse.
The voice-over text now matches the voice-over for Cho’Gall’s speeches.
Cho’gall shouldn’t Evade and despawn if pulled too close to the door at the entrance to the Throne of the Apocalypse.
Cho’gall shouldn’t despawn if tanked close to his door when he gains Twisted Devotion.
If a Fire Elemental is spawned while Cho’gall is standing on the hidden elevator, they will no longer spawn in the wrong location for the remainder of the encounter.
The overhead arrow spell animation caused by Valiona’s Twilight Meteorite ability shouldn’t clip into the affected character while animating.
The corpses of Valiona and Theralion will adhere to the laws of gravity and fall to the ground if killed during phase transitions.
The Cache of the Broodmother (from Sinestra) will no longer despawn if dungeon difficulty is changed in the interface.
Static Overload used in the Twilight Ascendant Council encounter no longer deals full damage to pets.

Black Morass

Sa’at again has a dialog option for players to obtain a Chrono-Beacon, even if they have not completed the quest chain that begins with the quest “The Caverns of Time.”

Blackrock Caverns

Karsh Steelbender’s targeting reticule no longer changes size when he catches fire.
Raz the Crazed no longer returns to his Shadow Prison if Blackrock Caverns is reset, which was preventing players from finishing the dungeon.
Players shouldn’t experience a move enforcement error or be pushed under the world if they are standing near lava when affected by Chains of Woe during the Rom’ogg Bonecrusher encounter.
Twilight Obsidian Borers in Blackrock Caverns resume channeling of Bore after being under the effects of a rogue’s Sap.

Blackwing Descent

Ancient Dwarven Shields used while Atramedes is entering or exiting his air phase should correctly be destroyed.
There is no longer a dead zone void of Sonic Pulses on the Heroic version of the Atramedes encounter.
Arcanotron can no longer be pulled further than intended via a death knight’s Death Grip.
Lightning Shield shouldn’t trigger the shields of all Omnotron Council bosses.
Clicking the character name displayed in the raid warning for Lightning Conductor during the Omnotron Defense System encounter no longer brings up the tooltip for the spell Lightning Conductor.
Maloriak’s Magma Jets correctly have a cast time.
The effect of Maloriak’s spell Consuming Flames should no longer be inconsistent with its combat log tooltip.
Maloriak will no longer interrupt himself when speaking during transition phases.
The voice-over text now matches the voice-over for Lord Victor Nefarius’ post-Maloriak kill speech.
Corpses of Animated Bone Warriors no longer float above the lava during phase 2 of the Nefarian’s End encounter.
Nefarions voice-overs should always be audible when standing in the Vault of the Shadowflame.
Chimaeron shouldn’t enter phase 2 prematurely.
Chimaeron thought he had 3 heads, resulting in 3 separate sleeping animations. He now knows he only has 2 heads.

Blackwing Lair

The gate at the entrance of Blackwing Lair correctly opens after Chromaggus is tamed as a pet.

Caverns of Time

Human Illusion: This effect is no longer applied to worgen.

The Deadmines

Admiral Ripsnarl can no longer be pulled off the top of his ship without resetting the encounter on Heroic difficulty.
Defeating Captain Cookie should no longer despawn his cooking pot or leave his corpse floating in mid-air.
Foe Reaper 5000 should no longer arbitrarily reset the encounter.
The achievement criteria for Prototype Prodigy correctly resets after a wipe.
It is no longer possible to avoid detonated charges without leaving the boat during the Vanessa VanCleef encounter.
The buff aura applied with random internal information in the tooltip when players access the ropes during the Vanessa VanCleef encounter has been amended.

Grim Batol

The Twilight Beguiler’s ability Deceitful Blast no longer ignores line of sight.
It is no longer possible for Forgemaster Throngus to not choose a static direction to channel Flaming Shield.

Halls of Origination

Spatial Anomaly now drops loot.
Multiple Heroic items dropping in the Halls of Origination had level requirements that were too low and have been updated.
Players should correctly receive the achievement Faster Than the Speed of Light if they die prior to the party meeting the criteria.
Setesh’s Chaos Burn void zones should now be viewable by players with projected textures disabled.
The Setesh encounter will now fully reset properly, even if his minions are more than 300 yards from him when he resets.
Curse of the Runecaster debuff now deals damage as its tooltip states it will.
The Sun-Touched Spritelings and Sprites will no longer retain the Pyrogenics buffs after death.
Sun-Touched Servants and Sprites will no longer die without spawning creatures if they are stunned right after they cast Disperse.
The Celestial Familiars summoned during the Isiset encounter are no longer classified as humanoids.

Icecrown Citadel

Kinetic Bombs used during the Blood Prince Council fight will no longer behave oddly if they spawn near the door at the entrance to the room.

Lost City of the Tol’vir

Characters hit with General Husam’s Hard Impact ability should now always slide down the pillar they are flung into.
Lockmaw shouldn’t Evade and despawn if pulled onto the steps directly behind his starting location.
Several line-of-sight issues have been corrected around the Sanctum of the South Wind.

Scarlet Monastery

The courtyards in the Library, Armory and Cathedral wings should no longer have portal errors.

Sethekk Halls

The door leading out of Talon King Ikiss’s room should always properly open.

The Stonecore

Fixed a bug that made Ozruk’s Shatter knockback component 10-yard range while the damage had a 15-yard range. Both are 15 yards now.
Earthwarden Yrsa has been reminded she’s a dwarf and now speaks like one (instead of using a draenei voice).
Crystal Shards spawned by the Crystalspawn Giant should now immediately despawn after a wipe.
The particle effects used when Corborus submerges below the ground should no longer cause performance issues.
Players shouldn’t receive a random error during the High Priestess Azil encounter.
High Priestess Azil shouldn’t be able to Force Grip players through the altar.
Killing a Stonecore Earthshaper that transforms into a Force of Earth now correctly awards loot.

Stratholme

Archmage Angela Dosantos’s portal at the end of the dungeon should no longer suffer from functionality issues.
Willey Hopebreaker no longer plays extraneous “I’m dying” sound variations simultaneously when a Scarlet Cannon is fired.

Throne of the Four Winds

A client assertion issue which could occur during the Al’Akir encounter has been corrected.
Ravenous Creepers should now all despawn if the raid wipes while they’re spawning.

Throne of the Tides

Players can no longer bypass the tentacle knockback area by being super sneaky with their abilities.
Ozumat’s Blight of Ozumat can be partially resisted, but can no longer miss players.
Al’Akir’s Electrocute can no longer be interrupted by Spell Reflection.
Lady Naz’jar’s Geyser should no longer potentially knock players outside the boss room above the geometry of the dungeon.
Commander Ulthok’s Dark Fissure effect should now display correctly when projected textures are disabled.

The Vortex Pinnacle

Players who enter the dungeon through the instance portal are now given a means to exit after defeating Asaad.
Cyclone used by Wild Vortex should no longer be removing some aura abilities.
Minister of Air’s Lightning Lash is now properly cast even if a player is not in line of sight.
Skyfall Star now leashes and no longer keep players in combat throughout the dungeon if engaged and not killed.

Cataclysm Guild Achievements

General

Profit Sharing – Loot 50,000 gold from creatures.
Time To Open A Savings Account – Loot 200,000 gold from creatures.
Extended Storage – Purchase the 7th guild bank tab.
Critter Kill Squad – Kill 10,000 critters
A Class Act – Reach level 85 on each of the classes listed below.
Stay Classy (Horde) – Complete the classy achievmenets listed below.
Classy Orcs – Reach level 85 of each of the Orc classes listed below.
Classy Tauren – Reach level 85 of each of the Tauren classes listed below.
Classy Trolls – Reach level 85 of each of the Troll classes listed below.
Classy Blood Elves – Reach level 85 of each of the Blood Elf classes listed below.
Classy Undead – Reach level 85 of each of the Undead classes listed below.
Classy Goblins – Reach level 85 of each of the Goblin classes listed below.
Stay Classy (Alliance) – Complete the classy achievmenets listed below.
Classy Humans – Reach level 85 of each of the Human classes listed below.
Classy Night Elves – Reach level 85 of each of the Night Elf classes listed below.
Classy Gnomes – Reach level 85 of each of the Gnome classes listed below.
Classy Dwarves – Reach level 85 of each of the Dwarven classes listed below.
Classy Draenei – Reach level 85 of each of the Draenei classes listed below.
Classy Worgen – Reach level 85 of each of the Worgen classes listed below.

Raids & Dungeons

We Are Awesome – Obtain three of the legendary weapons listed below.
We Are Hardcore – Obtain all of the legendary weapons listed below.
Sulfuras, Hand of Ragnaros – Guild Edition – Wielder of Sulfuras, Hand of Ragnaros.
Thunderfury, Blessed Blade of the Windseeker – Guild Edition – Wielder of Thunderfury, Blessed Blade of the Windseeker
Warglaives of Azzinoth – Guild Edition (WIP) – Wielder of a set of Warglaives of Azzinoth.
Thori’dal, the Stars’ Fury – Guild Edition – Wielder of Thori’dal, the Stars’ Fury
Val’anyr, Hammer of Ancient Kings – Guild Edition – Wielder of Val’anyr, Hammer of Ancient Kings
Shadowmourne – Guild Edition – Wielder of Shadowmourne

WoW Classic Raids

Guild Classic Raider – Complete the classic raid achievements listed below while in a guild group.
Molten Core Guild Run – Defeat Ragnaros.
Blackwing Lair Guild Run – Defeat Nefarian.
Temple of Ahn’Qiraj Guild Run – Defeat C’Thun.
Ruins of Ahn’Qiraj Guild Run – Defeat Ossirian the Unscarred.

The Burning Crusade Raids

Guild Outland Raider – Complete the Burning Crusade raid achievements listed below while in a guild group.
Karazhan Guild Run – Defeat Prince Malchezaar in Karazhan.
Zul’Aman Guild Run – Defeat Zul’jin in Zul’Aman.
Gruul’s Lair Guild Run – Defeat Gruul the Dragonkiller in Gruul’s Lair.
Magtheridon’s Lair Guild Run – Defeat Magtheridon in Magtheridon’s Lair.
Serpentshrine Cavern Guild Run – Defeat Lady Vashj in Serpentshrine Cavern.
Tempest Keep Guild Run – Defeat Kael’thas Sunstrider in Tempest Keep.
The Battle for Mount Hyjal Guild Run – Defeat Archimonde in The Battle for Mount Hyjal.
The Black Temple Guild Run – Defeat Illidan Stormrage in The Black Temple.
Sunwell Plateau Guild Run – Defeat Kil’jaeden in Sunwell Plateau.

Wrath of the Lich King Raids

Glory of the Lich King Raider – Complete the Northrend raid achievements listed below while in a guild group.
The Twilight Zone – Guild Edition – With all three Twilight Drakes still alive, engage and defeat Sartharion the Onyx Guardian while in a guild group..
Alone in the Darkness – Guild Edition – Defeat Yogg-Saron without the assistance of any Keepers while in a guild group.
Just Can’t Get Enough – Guild Edition – Defeat Kel’Thuzad in Naxxramas while killing at least 18 abominations in his chamber while in a group group.
You Don’t Have an Eternity – Guild Edition – Defeat Malygos in 6 minutes or less while in a guild group.
He Feeds On Your Tears – Guild Edition – Defeat Algalon the Observer while in a guild group without any raid member dying to Algalon at any point during that raid lockout period.
Call of the Crusade – Guild Edition – Defeat every boss in the Trial of the Crusader while in a guild group.
The Twilight Destroyer – Guild Edition – Defeat Halion in The Ruby Sanctum while in a guild group.
The Frozen Throne – Guild Edition – Defeat the Lich King in Icecrown Citadel while in a guild group.

Cataclysm Raids

Guild Glory of the Cataclysm Raider – Complete the Cataclysm raid achievements listed below while in a guild group.
Blackwing Descent Guild Run – Defeat the bosses in Blackwing Descent while in a guild group.
Throne of the Four Winds Guild Run – Defeat the bosses in Throne of the Four Winds while in a guild group.
The Bastion of Twilight Guild Run – Defeat the bosses in the Bastion of Twilight while in a guild group.

WoW Classic Dungeons

Ragefire Chasm Guild Run – Defeat Taragaman the Hungerer.
Deadmines Guild Run – Defeat “Captain” Cookie.
Wailing Caverns Guild Run – Defeat Mutanus the Devourer.
Shadowfang Keep Guild Run – Defeat Lord Godfrey.
Blackfathom Deeps Guild Run – Defeat Aku’mai.
Stormwind Stockade Guild Run – Defeat Hogger.
Razorfen Kraul Guild Run – Defeat Charlga Razorflank.
Gnomeregan Guild Run – Defeat Mekgineer Thermaplugg.
Razorfen Downs Guild Run – Defeat Amnennar the Coldbringer.
Scarlet Monastery Guild Run – Defeat the Scarlet Crusade within the Scarlet Monastery.
Uldaman Guild Run – Defeat Archaedas.
Zul’Farrak Guild Run – Defeat Chief Ukorz Sandscalp.
Maraudon Guild Run – Defeat Princess Theradras.
Sunken Temple Guild Run – Defeat Shade of Eranikus.
Blackrock Depths Guild Run – Defeat Emperor Dagran Thaurissan.
Lower Blackrock Spire Guild Run – Defeat Overlord Wyrmthalak.
King of Dire Maul Guild Run – Defeat each wing of Dire Maul.
Scholomance Guild Run – Defeat the leaders of Scholomance.
Stratholme Guild Run – Defeat the evil masterminds inhabiting Stratholme.

The Burning Crusade Dungeons

Guild Outland Dungeon Hero – Complete the heroic Burning Crusade dungeon achievements listed below while in a guild group.

Heroic: Hellfire Ramparts Guild Run – Defeat the leaders of Hellfire Ramparts on Heroic Difficulty.
Heroic: The Blood Furnace Guild Run – Defeat Keli’dan the Breaker on Heroic Difficulty.
Heroic: The Slave Pens Guild Run – Defeat Quagmirran on Heroic Difficulty.
Heroic: Underbog Guild Run – Defeat The Black Stalker on Heroic Difficulty.
Heroic: Mana-Tombs Guild Run – Defeat Nexus-Prince Shaffar on Heroic Difficulty.
Heroic: Auchenai Crypts Guild Run – Defeat Exarch Maladaar on Heroic Difficulty.
Heroic: The Escape From Durnholde Guild Run – Defeat Epoch Hunter on Heroic Difficulty.
Heroic: Sethekk Halls Guild Run – Defeat Talon King Ikiss on Heroic Difficulty.
Heroic: Shadow Labyrinth Guild Run – Defeat Murmur on Heroic Difficulty.
Heroic: Opening of the Dark Portal Guild Run – Defeat Aeonus on Heroic Difficulty.
Heroic: The Steamvault Guild Run – Defeat Warlord Kalithresh on Heroic Difficulty.
Heroic: The Shattered Halls Guild Run – Defeat Warchief Kargath Bladefist on Heroic Difficulty.
Heroic: The Mechanar Guild Run – Defeat Pathaleon the Calculator on Heroic Difficulty.
Heroic: The Botanica Guild Run – Defeat Warp Splinter on Heroic Difficulty.
Heroic: The Arcatraz Guild Run – Defeat Harbinger Skyriss on Heroic Difficulty.
Heroic: Magister’s Terrace Guild Run – Defeat Kael’thas Sunstrider on Heroic Difficulty.

Wrath of the Lich King Dungeons

Guild Northrend Dungeon Hero – Complete the heroic Northrend dungeon achievements listed below while in a guild group.
Heroic: Utgarde Keep Guild Run – Defeat the Utgarde Keep bosses on Heroic Difficulty.
Heroic: The Nexus Guild Run – Defeat The Nexus bosses on Heroic Difficulty.
Heroic: Azjol-Nerub Guild Run – Defeat the Azjol-Nerub bosses on Heroic Difficulty.
Heroic: Ahn’kahet: The Old Kingdom Guild Run – Defeat the Ahn’kahet: The Old Kingdom bosses on Heroic Difficulty.
Heroic: Drak’Tharon Keep Guild Run – Defeat the Drak’Tharon Keep bosses on Heroic Difficulty.
Heroic: The Violet Hold Guild Run – Defeat Cyanigosa in The Violet Hold on Heroic Difficulty.
Heroic: Gundrak Guild Run – Defeat the Gundrak bosses on Heroic Difficulty.
Heroic: Halls of Stone Guild Run – Defeat the boss encounters in the Halls of Stone on Heroic Difficulty.
Heroic: Halls of Lightning Guild Run – Defeat the Halls of Lightning bosses on Heroic Difficulty.
Heroic: The Oculus Guild Run – Defeat The Oculus bosses on Heroic Difficulty.
Heroic: Utgarde Pinnacle Guild Run – Defeat the Utgarde Pinnacle bosses on Heroic Difficulty.
Heroic: The Culling of Stratholme Guild Run – Defeat the Caverns of Time: Stratholme bosses on Heroic Difficulty.
Heroic: Trial of the Champion Guild Run – Defeat the bosses in the Trial of the Champion on Heroic Difficulty.
Heroic: The Forge of Souls Guild Run – Defeat the bosses in The Forge of Souls on Heroic difficulty
Heroic: The Pit of Saron Guild Run – Defeat the bosses in The Pit of Saron on Heroic difficulty.
Heroic: The Halls of Reflection Guild Run – Defeat the bosses in The Halls of Reflection on Heroic difficulty.

Cataclysm Dungeons

Guild Cataclysm Dungeon Hero – Complete the heroic Cataclysm dungeon achievements listed below while in a guild group.
Heroic: Blackrock Caverns Guild Run – Defeat Ascendant Lord Obsidius on Heroic difficulty.
Heroic: Throne of the Tides Guild Run – Defeat Ozumat in Throne of the Tides on Heroic difficulty.
Heroic: The Stonecore Guild Run – Defeat High Priestess Azil in the Stonecore on Heroic difficulty.
Heroic: The Vortex Pinnacle Guild Run – Defeat Grand Vizier Ertan in the Vortex Pinnacle on Heroic difficulty.
Heroic: Grim Batol Guild Run – Defeat Erudax in Grim Batol on Heroic difficulty.
Heroic: Halls of Origination Guild Run – Defeat Rajh in Halls of Origination on Heroic difficulty.
Heroic: Lost City of the Tol’vir Guild Run – Defeat Siamat, Lord of the South Wind in the Lost City of the Tol’vir in Heroic difficulty.
Heroic: Shadowfang Keep Guild Run – Defeat Lord Godfrey in Shadowfang Keep on Heroic difficulty.
Heroic: Deadmines Guild Run – Defeat “Captain” Cookie in Deadmines on Heroic difficulty.
Heroic: Shadowfang Keep Guild Run – Defeat Lord Godfrey in Shadowfang Keep on Heroic difficulty.

Reputation

Diplomacy – Raise 15 reputations to Exalted.
Ambassadors – Raise 25 reputations to Exalted.
United Nations – Raise 55 reputations to Exalted.
Dungeon Diplomat – Earn exalted with the dungeon reputations listed below.
Raid Representation – Earn exalted with the raid reputations listed below.
Classic Battles – Earn exalted reputation with the classic battlegrounds listed below.

Player vs. Player

Are You Not Entertained?! – Earn a 2200 rating in the arena with a team composed entirely of guild members.
Now That’s an Achievement – Earn 5000 guild achievement points.
Kill Squad – Get 500,000 honorable kills.
Guild Gankers – Get 1,000,000 honorable kills.
Creepjackers – Get 2,500,000 honorable kills.
City Attacker – Kill 500 enemy players in any Horde home city.
City Attacker – Kill 500 enemy players in any Alliance home city.
Active Duty – Win 500 Battlegrounds while in a guild group.
Call of Duty – Win 1000 Battlegrounds while in a guild group.
Tour of Duty – Win 1500 Battlegrounds while in a guild group.
5-Cap Crew – Win 10 Arathi Basin matches while controlling all 5 flags in a guild group.
Horde Slayer – Complete the slayer achievements listed below.
Alliance Slayer – Complete the slayer achievements listed below.
Orc Slayer – Get an honorable kill on each of the level 85 Orc races listed below.
Human Slayer – Get an honorable kill on each of the level 85 Human races listed below.
Night Elf Slayer – Get an honorable kill on each of the level 85 Night Elf races listed below.
Dwarf Slayer – Get an honorable kill on each of the level 85 Dwarf races listed below.
Draenei Slayer – Get an honorable kill on each of the level 85 Draenei races listed below.
Worgen Slayer – Get an honorable kill on each of the level 85 Worgeni races listed below.
Tauren Slayer – Get an honorable kill on each of the level 85 Tauren races listed below.
Undead Slayer – Get an honorable kill on each of the level 85 Undead races listed below.
Troll Slayer – Get an honorable kill on each of the level 85 Troll races listed below.
Blood Elf Slayer – Get an honorable kill on each of the level 85 Blood Elf races listed below.
Goblin Slayer – Get an honorable kill on each of the level 85 Goblin races listed below.

Professions

Skinnin’ For A Livin’ (WIP) – Skin 10,000 corpses.
Mix Master – Craft 10,000 flasks.
Dust, Dust and more Dust! – Disenchant 10,000 items.
Dinner Party – Place 5,000 Feasts.
Bushels and Bushels – Gather 50,000 herbs.
Mighty Miners – Mine 50,000 ore and rocks.
Gemcrafter Extrodinare – Cut 10,000 gems.
Master Crafter – Craft 1,000 Epic items.