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Entries for the ‘Player vs. Player’ Category

Cataclysm: Twin Peaks Battleground

Located within the Twilight Highlands, the Twin Peaks remains a crucial point of high ground for staging effective and debilitating attacks against the black dragonflight and the Twilight’s Hammer, who dominate this foreboding environment. And now, two previous occupants of the nearby city of Grim Batol vie once again for control of the peaks’ defenses. [...]

Cataclysm Guild Achievements

General
Profit Sharing - Loot 50,000 gold from creatures.
Time To Open A Savings Account - Loot 200,000 gold from creatures.
Extended Storage - Purchase the 7th guild bank tab.
Critter Kill Squad - Kill 10,000 critters
A Class Act - Reach level 85 on each of the classes listed below.
Stay Classy (Horde) - Complete the classy achievmenets listed below.
Classy [...]

Arena 2v2 Upcoming Bracket Changes

After further consideration, and after hearing from many players, we are going to change how we approach the 2 vs. 2 arena bracket in Arena Season 7. We still think the 3 vs. 3 and 5 vs. 5 brackets will ultimately offer the best play experience, especially for very competitive gamers for whom game class [...]

Battleground Isle of Conquest Changes

In addition to the changes originally listed in this thread, the following change was recently added and is now live on the test realms:
Players gain a new buff after being launched out of the catapult that reduces all falling damage taken.
We intend to make the following changes to Isle of Conquest in the next test [...]

World of Warcraft PTR Patch 3.2.0

Blue Posts:
General
•Construction of the Crusaders’ Coliseum is complete. Testing not yet available. New raid normal and heroic modes for the Crusaders’ Coliseum can be toggled using the Dungeon Difficulty setting. This applies to 10 and 25 player versions. 10 player (normal), 25 player (normal), 10 player (heroic) and 25 player (heroic) all share separate [...]

New PVP Battleground (The Isle of Conquest Preview)

An island somewhere off the shores of Northrend. A rock, hardly worth a second look. But as insignificant as it may seem, this is no ordinary place. A sound of thunder as waves crash endlessly against rocky cliffs; a sound of fury as swords clash on the blood-stained fields of this island on the edge [...]

Cross-Language Battlegroups are here!

Blue Posts:
Quote from: Wryxian After successful testing on the PTR, we are pleased to announce that the first Cross-Language Battlegroups have been created today. This new feature combines Battlegroups from different languages into one, expanding the pool of players keen for PvP action in both Arenas and Battlegrounds.

Players from realms of different languages will only [...]

Class balances and consequences on PvP representation

Quote from Blizzard staff:
My point was that when you change a PvE ability, it usually only affects that class. When you change a PvP ability, it often affects multiple, perhaps all classes.
The intent I get from some posts is that some players assume that if their class is say 5% low in Arena representation that [...]

Overpowered talents

No, it doesn’t become irrelevant, at least in our minds. Here are a few of the problems you run into when some talents are enormously more powerful than others:
1) The talents that “only” provide a 1 or 5% dps increase are viewed as garbage. Players might skip them. They might make the rest of the [...]

Upcoming Wintergrasp honor changes

Lake Wintergrasp
Wintergrasp Victory now rewards 3000 Honor. (Down from 5000 Honor)
Wintergrasp Defeat now rewards 1250 Honor. (Down from 3000 Honor)
Tower Damaged now grants up to 750 Honor. (Down from 1250 Honor)
Tower Destroyed now grants up to 750 Honor. (Down from 1250 Honor)
Damaged Building Reward now grants up to 750 Honor. (Down from 1250 Honor)
Intact Building [...]