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Entries for the ‘Patch 4.0.6’ Category

Player vs. Player changes and bug fixes patch 4.0.6

Player vs. Player Arenas Bloodlust, Heroism, Time Warp and Ancient Hysteria can no longer be cast while in Arenas. Battlegrounds The Battle for Gilneas The time it takes to capture a flag has been reduced to 5 seconds, down from 8. Strand of the Ancients The damage done by Antipersonnel Cannons has been doubled. The […]

Dungeons and Raids changes patch 4.0.6

Dungeons & Raids Level-85 players can now choose any normal dungeon via the Dungeon Finder. Choosing Random Dungeon will still not add Blackrock Caverns or Throne of the Tides into the rotation. Level-85 dungeon bosses in Lost City of the Tol’vir, Grim Batol, and Halls of Origination now drop 30 Justice Points each when killed. […]

Justice and Honor Trade Goods Vendors Patch 4.0.6

Patch 4.0.6 introduces 2 new vendors to the game, the Honor and Justice Trade Goods vendors! They can be found next to the other Justice and Honor NPCs and will sell reagents for a very reasonable price. Please note that some of these items are stacks of items so pay attention to the quantity on […]

Warriors 4.0.6 Patch Changes

Warriors Charge now shares diminishing returns with stun effects. Cleave damage has been reduced by 20%. Hamstring now has a PvP duration of 8 seconds. Heroic Strike damage has been reduced by 20%. Inner Rage has been redesigned. It now reduces the cooldown on Heroic Strike and Cleave by 50% (to 1.5 second) for the […]

Warlocks 4.0.6 Patch Changes

Warlocks Curse of Exhaustion now reduces movement speed by 30%, down from 50%. Its range has been increased to 40 yards, up from 30. Demon Armor and Fel Armor no longer cost mana and last until canceled. Drain Mana has been removed from the game. Fear now has a PvP duration of 8 seconds. Fel […]

Shaman 4.0.6 Patch Changes

Shaman Chain Heal’s effectiveness has been increased by approximately 10%. Flametongue Weapon procs now deal roughly 20% less damage. Hex now has a PvP duration of 8 seconds. Purge now dispels a single effect instead of two. Spiritwalker’s Grace duration has been increased to 15 seconds, up from 10. Tremor Totem has been redesigned. The […]

Rogues 4.0.6 Patch Changes

Rogues Blind now has a PvP duration of 8 seconds. Combat Readiness now lasts for 20 seconds, down from 30 seconds, but the Combat Insight stacking buff lasts 10 seconds, up from 6 seconds. Crippling Poison now has a PvP duration of 8 seconds. Garrote now costs 45 Energy, down from 50. Sap now has […]

Priests 4.0.6 Patch Changes

Priests The duration of Levitate has been increased to 10 minutes, up from 2. The mana cost of Power Word: Fortitude has been reduced by approximately 68%, making it roughly equal to the cost of Mark of the Wild. The mana cost of Power Word: Shield has been increased by approximately 31%, but its effect […]

Paladins 4.0.6 Patch Changes

Paladins The mana costs of Blessing of Might and Blessing of Kings have been increased by approximately 217%, making them roughly equal to the cost of Mark of the Wild. Crusader Strike weapon damage percent has been increased to 135%, up from 115%. Divine Plea now lasts for 9 seconds, down from 15. It grants […]

Mages 4.0.6 Patch Changes

Mages Arcane Barrage mana cost has been reduced by 8%. Arcane Blast mana cost has been reduced by 12%. The mana costs of Arcane Brilliance and Dalaran Brilliance have been reduced by approximately 16%, making them roughly equal to the cost of Mark of the Wild. Counterspell lockout duration reduced to 7 seconds, down from […]