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Entries for the ‘Player vs. Environment’ Category

Cataclysm: Halls of Origination

As with Uldaman and Ulduar, Uldum houses one of only a few of the known titan constructions, the existence of which predates that of mortal life on Azeroth. For years historians have explored southern Kalimdor for a means of entry into this ancient titan land, searching for more evidence of Azeroth’s origins. But the Cataclysm [...]

Vashjír: Surviving the Depths

Once a great Highborne city housing some of the most revered night elves of Kalimdor, Vashj’ir was swallowed by the Great Sea during the Sundering and thought to be lost forever. Queen Azshara, formerly a beloved leader of the night elves, escaped death in the depths of the sea when the Well of Eternity imploded. [...]

The Abyssal Maw

Azeroth’s native elementals wreaked havoc across the world while they were under the influence of the Old Gods.
To keep Azeroth safe from these threats, the titans imprisoned the Old Gods underground and banished the savage elementals to the titan-constructed Elemental Plane, a secure dominion where the elementals could dwell without harming Azeroth.
 

Cataclysm: Grim Batol

During a bloody civil war among the three dwarven factions of Ironforge, the Bronzebeards ousted the Wildhammer and the Dark Iron clans from the ancient corridors of the mountain city. In the wake of the defeat, the Wildhammers ventured north and forged a new home, Grim Batol, in the mountains of what is now the [...]

World of Warcraft PTR Patch 3.2.0

Blue Posts:
General
•Construction of the Crusaders’ Coliseum is complete. Testing not yet available. New raid normal and heroic modes for the Crusaders’ Coliseum can be toggled using the Dungeon Difficulty setting. This applies to 10 and 25 player versions. 10 player (normal), 25 player (normal), 10 player (heroic) and 25 player (heroic) all share separate [...]

Overpowered talents

No, it doesn’t become irrelevant, at least in our minds. Here are a few of the problems you run into when some talents are enormously more powerful than others:
1) The talents that “only” provide a 1 or 5% dps increase are viewed as garbage. Players might skip them. They might make the rest of the [...]

Top PvE Gear used in PvP

Quote from Blizzard staff
One of the problems we had last season (and the first season when you think about it) was that you need a minimum threshold of resilience to really be viable. A change like this would only make that curve steeper. Having 1000 resilience would be even more powerful than having 500 resilience.
We [...]